Born on January 16th 1971 somewhere in Newcastle, spent very little of my childhood there and thus no strong Geordie accent. Moved around a fair number if places until finally settling in Shaw, nr Oldham.
Got a schooling ( some English apparently ) and school was top fun. Made many good friends, had a real laugh, consumed copious amounts of alcohol, partied, girls and god knows what else I can’t remember.
Met Victoria and embarked on the start of a long relationship.
Started writing poetry at the grand old age of 15. Much of it influenced by teenage angst, much of it not right good.
Capricorn – obviously
6ft 1′
Spent most of my final years at school tinkering with my humble Sinclair Spectrum.
Learnt to program in Basic and Z80 assembler and although never managed to actually finish writing a game, spent much time hacking other peoples, doing a fair bit for the magazines. Was the first person to have pokes published for a Spectrum 128 game. (Wow! I can see you’re impressed.). Still enjoy working out how old spectrum Games worked.
Worked in the local video shop and thus watched so many films that I’m not sure if my memories are mine or some top Hollywood directors.
Converted Lords of Midnight and Doomdark’s revenge to the PC back in 1991. Full story here.
Platform games & Shoot-em-ups. Now that’s the future.
Left school and went to college to study computers but left after the first years because it was cack. Could never understand why I had to learn accounts to be a programmer.
Got my first Job in February 1989 Working for MAP Computer Products, writing among other things “accounts software” and wished I’d paid more attention at college.
Worked for SCi, converted CYBERWAR to the Japanese NEC9821 a PC with a personality problem. Helped put XS back on track, Helped finish KINGDOM ‘O MAGIC – a rather good idea designed by Fergus “Delta4” McNeill. But poorly implemented in Good ‘Ol SCi Fashion.
Along with Fergus designed a new Adventure Enginewhich was to be used to make Ground Breaking Adventures – among other things. Developing many new ideas and techniques which were never used but similar things later appeared in Blade Runner and Grim Fandango. (Ho Hum!) The first game was to be Lord of the Rings.
Resigned from SCi after they carelessly lost the LOTR license.
Joined as Technical Director, (and actual guy doing the programming)Â Smoking Gun Productions. Spent
many months designing another new Adventure Engine in the vain attempt to release a game using new ideas before anyone else. The game was dropped by Infogrammes “sight unseen”.
Developed Robosaurs versus the Space Bastards and had a real blast doing it. Was happy to work on an old Spectrum style 2d playable game with 90’s influences.
Released my web page.
Crompton House School, 1982 – 1987
Don’t have enough hours in the day to do all the things I want to do.
Our first child was born on 22nd July 2000.
Our second child was born on 22nd January 2003.
Related Posts:
No Related Posts
7 Replies to “About Me…”
Hey Jon –
Very sad news about Mike – I remember him well as we (Domark) published LOM back in the early ’90s. We even had a huge CES Chicago party called LOM which was held at a blues club, starting at 10pm and ending at 4am, several times closed down by the fire marshal!
Anyway, if you want, call me on 07976 295071 and maybe we can find a way to work on the title (I now run Kuju).
Best,
Dominic Wheatley
Hi there, with the sad demise of Mike Singleton, will doomdarks revenge be completed on the iPad, I’ve downloaded LOM and am really impressed with it but would love to see doomdarks
I used to love Midwinter on the Amiga! One of my favourite games of all time and so immersive. I’ve been hoping a remake of this would come around soon.
So how is progress? Need any more help? I’d love to get involved in this in any way I can…. 3D modelling, music… however I could help. What game engine are you thinking of using?
Hey Jon –
Very sad news about Mike – I remember him well as we (Domark) published LOM back in the early ’90s. We even had a huge CES Chicago party called LOM which was held at a blues club, starting at 10pm and ending at 4am, several times closed down by the fire marshal!
Anyway, if you want, call me on 07976 295071 and maybe we can find a way to work on the title (I now run Kuju).
Best,
Dominic Wheatley
Hi there, with the sad demise of Mike Singleton, will doomdarks revenge be completed on the iPad, I’ve downloaded LOM and am really impressed with it but would love to see doomdarks
Thanks
Kurt
Yes, I will start on Doomdark’s Revenge later in the year.
Great, thanks for the response, looking forward to it
“Yes, I will start on Doomdark’s Revenge later in the year.”
*swoon*
I used to love Midwinter on the Amiga! One of my favourite games of all time and so immersive. I’ve been hoping a remake of this would come around soon.
So how is progress? Need any more help? I’d love to get involved in this in any way I can…. 3D modelling, music… however I could help. What game engine are you thinking of using?
Apologies… just read your other post… http://www.icemark.com/blog/archives/2014/05/15/in-the-bleak-midwinter/
That’s a real shame. I hope the other guys are doing well with it as I would love to see a remake.