sky - Night and Day Graphics
can be drawn using an Alpha Mask
are stored in 24bit palette mode. Each graphic has its own palette but is displayed in
either 32,24,16,15 bit colour mode.
lighting effects are used to distinguish night and day ( or parts thereof )
There are no
scaled graphics; Although this may seem daft to still have graphics for each size of a
terrain, this allows for different detail to be drawn on distant terrain.
support. I only intend to show explored areas and will mark the last known position of
Doomdark's armies. Thus you can see where one of your characters last saw an army. If the
army moves you won't know about it until you revisit that location again.
people from off the playing screen.
for information for things on screen.
with me?" option.
have I not moved?" option. - You can flag a character as being finished with or you
just want to ignore them. An icon menu can then display all characters who can move who
have not been flagged. This makes keeping track of you characters easier.
Sets - Spectrum default, WinLom99 ( by Jure
screenshot showing character selection
Separated into Client / Server - Front-end / Backend.
Separated into DLL's to allow easier extensions.
Things I would like to see added
plug-in Interface to allow easier code modifications and enhancements.