Both Apple and Blackberry versions have now been approved… the War of the Solstice is truly nearly upon us. Available in both stores on The Winter Solstice, Midwinter’s Day, 21st Dec 2012.
Over the next week I will be working on the Blackberry10 version ( to be ready at launch ), and the Android version. Hopefully the Android version may also hit Google Play store… something to aim for.
Go Android!
Exciting stuff! Send a notification to Toucharcade, they have covered the game before and are by far the most influential media outlet about Appstore games.
Wonderful news Chris. The Icefear is utterly mild. 😉
After the releases (android for me), can we continue to bug you for updates and possibly enhancements ?
Kul wahad!
+1 for android 🙂
Congratulations Chris!
Well done, I’m pleased to have played a small part in seeing some of the early versions and I’ll be picking it up and recommending it to others. This version is very faithful to the original; and I think the smoother-but-same graphics will be a hit with new and old gamers alike (alhough I would still love to see a ‘remastered’ version with overhauled graphics!)
Is the logic the same then Chris?
Great news Chris. Tis truly the Season to be Jolly!
can. not. wait.
The perfect chilly season to return to gaming gold! 🙂
Brilliant news. Lets just hope the world doesn’t end on the 21st as predicted
Great effort Chris, looking forward to it. Well done on hitting the Winter Solstice too. Will be sharing the news to all. Good article on Mike in this month’s Retro Gamer as well.
Any likelihood that the Android version will be available before Christmas? I’d love to sit down and play this by the fire. With port. And some rum.
And snacks.
May we assume the android version will have the ability to scale smoothly with the available display resolution ? For example, 1280 x 720 / 1920 x 1080 / 800 x 480 etc. giving a full screen display instead of a letterboxed one ?
I can’t guaranty an Android version by the Solstice – testing is the issue… but I’m working on it.
It will hopefully support full resolution rather than letterbox, but I may have to run some at letterbox initially if there are any issues with the support of that resolution. I would rather do that than not release. There are just so many resolutions that need to be checked.
The joys of multiple resolutions and devices. No worries if it misses Christmas – I would rather you had a good time than work crunch hours to get the game ready.
Feel free to drop me a line if you want me to do some testing on my Nexus 7, though you may already have that covered.
Have the battle algorithms been tweaked from the original version?
No, in this version they remain the same. Things may get changed to include difficulty levels in a later version.