Winlom99

Version 0012 of the engine is now available. This has some updated graphics from Jure, some fixes and some new features. The battle system is almost correct – but please keep me informed.

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Winlom99

Version 0011 of the engine is now available. This has all the bug fixes that have been previously patched plus most of the newly reported bugs since the last version. Unfortunately this version is the full install as it has had a large number of graphical changes – but I can assure you, you’ll think it worth it.

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Winlom99

I have upload the full install version 0010 of the engine. This has all the bug fixes that have been in patch versions over the last 11 days. If you have been patching since version v0007 you only need the v0010 patch. Thanks to everyone who has helped with reporting bugs.

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Winlom99

The Ruin of CorothWell it’s been a long time in coming… but the latest version of The Midnight Engine is finally with us!
New graphics! – Thanks to Jure Rogelj.
The Load and Save is now implemented – apart from saving over old save games ( which just happens without prompt! ).
The Launcher program is implemented. This allows you to set the Frontend, Scenario and graphics mode. The frontend and scenario all give the same result at the moment… but the mechanic is now there.
The Launcher can load a save game from anywhere on your drive and load the required scenario as well as the game.
A few bug fixes.

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Winlom99

I’ve not got as far as I wanted with this release. ( Seems to be the story of this project ) Anyway, this versions has most stuff except the load/save. Please read the .doc file for detailed information. I thought I’d upload this because it is almost a month since the last version and just incase I get further behind with the load and save, at least something is up.

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